Past event…

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Wooga GmbH, Saarbrücker Straße 38, 10405 Berlin

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It’s time for another Startup Weekend! It’s time for another 54 hours where we provide everything and everyone you need to turn your idea into reality. But this time we go bigger! In June we will organize one event for two topics that are at the heart of the Startup Scene: Makers (Hardware & stuff) & Games.

We bring together a powerful community of people who are building businesses around games and physical products. Like the traditional Startup Weekend, teams will form on Friday night and spend all weekend working on their projects. However, Startup Weekend Makers & Games is adding two additional twists:

  • We have two parallel tracks, one for hardware and one for games. Each one comes with own mentors, judges and gifts.
  • Thanks to the cooperations we are working on right now, teams will have the chance to create and prototype actual, physical products.

 

Makers (Hardware & stuff)

You’ve all heard about The Pebble Watch, The Ouya Console, and The Leap Motion Controller. The internet of things and wearable tech are two of the hottest topics in the startup world – and rightly so. The possibilities are endless and new markets are opening up. So, if you want to be part of this and fiddle around with some cool gadgets, this is the right track for you!

Games

Jelly Splash, Tiny Wings, Angry Bird or Flappy Bird – these are just some of the most successful games in the last year – and let’s not get started on innovative indie games. So, if you have an idea or want to join another team to work on the next big hit, then the Games track is the right one for you!

Tickets are now available.

Whether you’re an engineer, designer, business person, investor, or anyone interested in mingling with games or hardware products – join us!

Programm

Friday

Jun 20
  • Registration Starts
  • Welcome & Speakers
  • Pitches Start
  • Snacks & Attendees vote for the top ideas
  • Teams start forming and discussing ideas
  • Start to formalize teams and take an inventory of skills. Be honest, and direct about what resources and skills are needed for the weekend. You may stay and work as late as the venue will allow

Saturday

Jun 21
  • Arrive, simple breakfast & coffee
  • Teams formed and setting up workspace for the weekend
  • Lunch
  • Call for needs & skills
  • Coaches help teams one-on-one. They are here to help!
  • Dinner
  • Mid weekend check-in, status reports, call for help
  • Finished for the day. You may stay and work as late as the venue will allow

Sunday

Jun 22
  • Arrive, simple breakfast & coffee
  • Call for help (this is self motivated, so don’t be shy)
  • Lunch
  • Gut check. Start prepping for presentations
  • FINAL PRESENTATIONS
  • Judging & awards
  • Wrapup
  • Go home!
Hauptsponsor
Sprecher

Alexander Pöschl - MAKERS

Head of Corporate Development at Conrad Electronics

Having a background in corporate M&A, Alex is heading Conrad Electronic's corporate development operations. His early working experience took place in Japan and Malaysia while he worked as assistant to the executive board and business development manager at Berner Group in both Germany and Sweden.
One of his team's current key activities is building Conrad's technology and hardware startup program. This enables the link between Conrad as one of Germany's most renowned technology businesses with its rich history in innovation and the vibrant hardware startup ecosystem.

Alex holds a PhD (Dr. rer. pol.) in business and economics from the University of Bremen and a master of science degree from the University of Maastricht.

Martin Spindler - MAKERS

Speaker, writer and strategy consultant on the Internet of Things and Smart Energy

Martin Spindler is a speaker, writer and strategy consultant on the Internet of Things and Smart Energy. He is Co-Founder of the Internet of People consultancy network, and member of Council, an international Internet of Things Think Tank. He used to work on strategy and market research into Renewable Energies and Smart Metering and Smart Grids in Germany until he got fascinated with the wider Internet of Things. He studied Political Sciences and Economics at the University of Heidelberg and currently lives in Berlin.

Gregor Groß - MAKERS

Head of Sales and Marketing at alpha-board GmbH

Gregor is interested in creative problem solving for Lean Startups (blogging about it at his own blog at denkpass.de) and how to organize and delegate tasks in a way that it doesn't impede the creativity of his colleagues (blogging about it at imgriff.com). Educated as bricklayer, civil engineer and MBA, he spends his career working in marketing and sales. He is working on applying Lean Startup principles to existing and new ventures, ranging from electronics design (alpha-board.de) to children fashion and children room interior design (lieblingskaro.de) and location based eLearning as well as some areas even he has not yet heard of.

Murat Vurucu - MAKERS

Co-Founder of Fab Lab Berlin

Murat is an entrepreneur from Berlin, Co-Founder of Makea Industries GmbH and of the Fab Lab Berlin. During his studies in Germany, Turkey and China he developed a passion for production techniques and the idea of a new-industrial digital future.
After graduating as an industrial engineer he teamed up with Wolf Jeschonnek and Nicolai Hertle to start Fab Lab Berlin, a digital fabrication studio and one of Berlins finest maker spaces.
Murat has a broad range of interests and tasks, during our event he is going to lead teams through the innovation and product development process at Fab Lab Berlin. Currently he is receiving a Management degree from ESCP Europe.

Michael Liebe - GAMING

Founder of Booster Space and head of the International Games Week Berlin

Michael Liebe is founder of Booster Space and head of the International Games Week Berlin. He is a Berlin based consultant for the games, online technology and “new media” industries. Moreover he is Ambassador of the industry network, games.net berlinbrandenburg and amongst others, responsible for the contents of the Berlin-meets-Poland project. In the past 8+ years he has initiated the industry network, games.net berlin-brandenburg, the indie games and art festival, A MAZE., the Digital Games Research Centre of the University of Potsdam (DIGAREC) as well as the Computer Games Collection of European Media Studies at the University of Potsdam, the European Masters program, Ludic Interfaces and many other events and programs surrounding video games industry and culture. In 2013 he was Project Lead at Germany's leading game developer's event, DGT 13 – Deutsche Gamestage and also worked on the German Israel Congress as well as the International Media Concention. Until 2012 he was Advisor – New Media at the Medienboard Berlin-Brandenburg and responsible for marketing and networking for the games industry in the German capital region.

Philipp Stelzer - GAMING

Business Development at Wooga GmbH

Philipp Stelzer works on corporate business development for Wooga – a mobile games developer and publisher based in Berlin who is thriving on the free-to-play business model. Philipp is part of a small team that works closely with the executive board to test out new or alternative ways of marketing and monetizing games. In the past Philipp was in charge of TV and "in-game" advertising at Wooga. Now, as marketing channels for mobile apps diversify, he increasingly focuses on strategic launches and marketing plans for mobile games across platforms. Before joining the games industry Philipp studied economics at Zeppelin University. He's also taken a deep dive into the music industry with stops at Universal Music Germany, Berlin techno label Bpitch Control and the Popakademie in Mannheim.

Ina Göring - GAMING

Funding Advisor at Medienboard Berlin-Brandenburg

Medienboard is the central agency for all matters relating to the film and media industry in Germany‘s capital region. They were the first state fund to recognize the importance of the digital media business and started supporting games and other innovative audiovisual content back in 2006. Until today their funding helped over one hundred interactive and digital projects come to existence.

Ina is responsible for funding local media related events and innovative audiovisual content. Prior to joining Medienboard in 2013 she worked for many years in the film and television industry being a graduate of Potsdam’s renowned film school. She also worked in the media team at ILB bank and as a lecturer in the field of media financing and subsidies. Born and raised in Berlin she truly enjoys the never ending energy and re-inventing buzz of her hometown.

Specialpartner
Juroren

Gregor Groß - MAKERS

Head of Sales and Marketing at alpha-board GmbH

Gregor is interested in creative problem solving for Lean Startups (blogging about it at his own blog at denkpass.de) and how to organize and delegate tasks in a way that it doesn't impede the creativity of his colleagues (blogging about it at imgriff.com). Educated as bricklayer, civil engineer and MBA, he spends his career working in marketing and sales. He is working on applying Lean Startup principles to existing and new ventures, ranging from electronics design (alpha-board.de) to children fashion and children room interior design (lieblingskaro.de) and location based eLearning as well as some areas even he has not yet heard of.

Harald Zapp - MAKERS

Harald Zapp has a very strategic, but creative mind and thus he is the Founder & CEO of relayr.io, which is the newest addition to his start-up affinity. Harald used to be one of three directors at Attensity Europe GmbH, he was responsible for strategic decisions and the development of transatlantic relations as a Senior VP of Business Development and Corporate Strategy. He looks back on nearly 25 working years in the IT and telecommunications industry. Thus he has worked as a product and marketing manager in the network division at WANG Germany, held positions in sales management at Ungermann Bass, SynOptics and ASC telecom AG. Furthermore, he held senior positions at Cisco Germany, for which he later worked for the European part of the company, including Head of Service Provider Central Marketing at Cisco Systems Ltd. in London.

Christian Bogatu - MAKERS

Dr. Christian Bogatu is a Berlin-based serial entrepreneur with focus on hardware companies. He cofounded Kirsen Global Security, the global leader in container security, back in 2001 in Berkeley, California. In an effort to strengthen the hardware startup scene in Berlin, he co-initiated Hardware.co. Christian has more than 5 years of experience as senior consultant and project manager with McKinsey. In 2009, Christian was appointed an Advisory Board Member of the UC Berkeley Business Administration International Diploma. Christian holds a Ph.D. (Dr.-Ing.) in security technology and logistics and a master (Diplom) in chemical engineering from the University of Technology in Berlin, Germany. He also studied at the University of California, Berkeley, USA, and Universidad Complutense de Madrid, Spain.

Garan Goodman - MAKERS

Director at Wayra DACH

Garan is no novice when it comes to start-ups and investment, having been VP for www.pronovis.net, VP for www.workio.com Global Sales and Marketing Director for www.geanium.com and Sales Director for www.axsone.com. He is an entrepreneur at his very heart with a passion for sales and marketing.

André Knörig - MAKERS

André is an interaction designer with a distinct interest in physical, embodied interactions. He holds degrees in computer science and interaction design. His creative research has been published at conferences such as TEI and CHI, and been exhibited at Ars Electronica and NIME. He has been involved in research projects at FH Potsdam's Interaction Design Lab and Goldsmith's Design Interactions group.
Currently, André is a design & engineering lead at IXDS, a design research firm that creates innovative interactive products and services. He is also leading the Fritzing project, an open source hardware initiative.

Michael Liebe - GAMING

Founder of Booster Space and head of the International Games Week Berlin

Michael Liebe is founder of Booster Space and head of the International Games Week Berlin. He is a Berlin based consultant for the games, online technology and “new media” industries. Moreover he is Ambassador of the industry network, games.net berlinbrandenburg and amongst others, responsible for the contents of the Berlin-meets-Poland project. In the past 8+ years he has initiated the industry network, games.net berlin-brandenburg, the indie games and art festival, A MAZE., the Digital Games Research Centre of the University of Potsdam (DIGAREC) as well as the Computer Games Collection of European Media Studies at the University of Potsdam, the European Masters program, Ludic Interfaces and many other events and programs surrounding video games industry and culture. In 2013 he was Project Lead at Germany's leading game developer's event, DGT 13 – Deutsche Gamestage and also worked on the German Israel Congress as well as the International Media Concention. Until 2012 he was Advisor – New Media at the Medienboard Berlin-Brandenburg and responsible for marketing and networking for the games industry in the German capital region.

Ina Göring - GAMING

Funding Advisor at Medienboard Berlin-Brandenburg

Medienboard is the central agency for all matters relating to the film and media industry in Germany‘s capital region. They were the first state fund to recognize the importance of the digital media business and started supporting games and other innovative audiovisual content back in 2006. Until today their funding helped over one hundred interactive and digital projects come to existence.

Ina is responsible for funding local media related events and innovative audiovisual content. Prior to joining Medienboard in 2013 she worked for many years in the film and television industry being a graduate of Potsdam’s renowned film school. She also worked in the media team at ILB bank and as a lecturer in the field of media financing and subsidies. Born and raised in Berlin she truly enjoys the never ending energy and re-inventing buzz of her hometown.

Kristina Rothe - GAMING

Game Development Evangelist at Microsoft

For more than 20 years, video gaming, team organization and computer science have played a major part in Kristina Rothe’s life. Consequently, the former Square Enix and Travian employee who now works as Game Development Evangelist at Microsoft Germany, has a distinct background in games as well as project & team management and IT.
Kristina started her career in the games industry as a freelance writer for the popular German online magazine Gameswelt. Eager to become more deeply involved in the actual game development process, she then moved on to join Square Enix Ldt. as Project Coordinator and Travian Games GmbH as Senior Project Lead on the multi-award-winning browser game Remanum. In addition, she also played a key role in building up [KR1] the Munich, Germany-based company’s mobile development team.
Having been an avid believer in quality, variety and rich cross-platform experiences for many years, she ultimately left Travian in late 2012 in order to take over the position of Game Development Evangelist at Microsoft Germany. In that capacity, she now aids ambitious hobbyists and aspiring development teams alike in bringing new and innovative gaming experiences to Microsoft’s various gaming platforms, such as Windows Phone 8 and Windows Azure.

Philipp Stelzer - GAMING

Business Development at Wooga GmbH

Philipp Stelzer works on corporate business development for Wooga – a mobile games developer and publisher based in Berlin who is thriving on the free-to-play business model. Philipp is part of a small team that works closely with the executive board to test out new or alternative ways of marketing and monetizing games. In the past Philipp was in charge of TV and "in-game" advertising at Wooga. Now, as marketing channels for mobile apps diversify, he increasingly focuses on strategic launches and marketing plans for mobile games across platforms. Before joining the games industry Philipp studied economics at Zeppelin University. He's also taken a deep dive into the music industry with stops at Universal Music Germany, Berlin techno label Bpitch Control and the Popakademie in Mannheim.

André Dittrich - GAMING

Technical Director at YAGER

André Dittrich is a game developer from Berlin, working as Technical Director at YAGER on an unannounced AAA nextgen project. His career started 2003 when he joined the company as an intern in the programming department. With the company and the projects growing his responsibilities moved from engineering more and more towards leading.

After a number of demos and prototypes his biggest project up until today was “SpecOps: The Line” (released in 2012), where he lead the programming team.

Right now with the production of the current project running full steam André is trying to juggle being a father of two, a husband and reliable friend with a big passion for this profession. He can be contacted at andre.dittrich.berlin@gmail.com.

Sylvius Lack - GAMING

Professor for Game Design, GA Hochschule

Old enough to remember the times when 4MB of RAM accounted for a high end gaming computer, Prof. Sylvius Lack entered the game industry in 1995. Since then he filled various creative, technical and administrative roles in game development before becoming a full-time lecturer for game design and development. Currently, he is acting rector of the GA Hochschule (university of applied sciences) www.ga-hochschule.de in Berlin.

Tino Hahn - GAMING

Editor-in-chief of IGN Germany

Tino is Editor-in-chief of IGN Germany, the local edition of IGN.com, the world's No. 1 gaming network. IGN give gamers around the world relevant information in local languages - currently in more than 60 countries reaching over 50 million Gamers per month. He's also responsible for the German edition of AskMen.com, the world’s No. 1 men’s lifestyle publication. Somehow he managed to complete Dark Souls and achieved level 568 at Candy Crush Saga (which is his way to say: it doesn’t matter if core or casual as long it’s good game design).

Silbersponsor
Mentoren

Lee Magpili - MAKERS

Designer for LEGO Education

Since 2010, Lee has been designing models for LEGO Education and has since been responsible for the overall play experience and models for the LEGO® MINDSTORMS® EV3 Education Core Set released in August 2013. Lee has designed over 30 models for LEGO Education up to date and continues to innovate the future of learning with small plastic bricks and robotics. Previously, Lee has been a Robotics Instructor and FIRST LEGO League Coach for teams and programs throughout New York City and its surrounding suburbs. Driven with a passion for his medium, Lee builds amazing LEGO Creations inside and outside of work, as well as continues ties with Adult Fans of LEGO worldwide. He especially works with the Robotics Experts of the MINDSTORMS Community and helps spread the word of LEGO Robotics to the uninitiated. And, if you don’t find him with LEGO in his hand, you can find Lee traveling the world with a camera on his face and dancing shoes on his feet.

Yatan Blumenthal Vargas - MAKERS

Hardware Accelerator Berlin

Yatan's journeys have latest brought him to co-found the Hardware.co - a marriage between a network of Hardware Startups and a Hardware Accelerator. Through this initiative he aims to make life easier for Hardware Startups and enjoy the thrill of making cool stuff! In the past he has founded one co-working space, one web startup, worked for NGOs, United Nations and lived in 12 countries. Ask him about Hardware.co or regional food and he'll sing you a song (maybe :).

Aaron Dickey - MAKERS

After completing his Mechanical Engineering degree at University of California, Berkeley, Aaron started off his career in Automation, designing manufacturing cells with robots. He then moved onto Research and Development where he spent many years developing and testing solid state compliant mechanisms. In 2006, it was time for a change so he started his own engineering consultancy designing products and machines for clients. In his shop, he uses various tools to make customer ideas come to life. Along the way he has spent plenty of time designing, milling, drilling, turning, bending, welding, tapping, soldering, assembling, testing and programming all sorts of ridiculously cool projects. When time permits, he enjoys volunteering at the FabLab in his adopted hometown of Sarasota, Florida.

Murat Vurucu - MAKERS

Co-Founder of Fab Lab Berlin   |   LinkedIn

Murat is an entrepreneur from Berlin, Co-Founder of Makea Industries GmbH and of the Fab Lab Berlin. During his studies in Germany, Turkey and China he developed a passion for production techniques and the idea of a new-industrial digital future.
After graduating as an industrial engineer he teamed up with Wolf Jeschonnek and Nicolai Hertle to start Fab Lab Berlin, a digital fabrication studio and one of Berlins finest maker spaces.
Murat has a broad range of interests and tasks, during our event he is going to lead teams through the innovation and product development process at Fab Lab Berlin. Currently he is receiving a Management degree from ESCP Europe.

Ákos Dömötör - MAKERS

Sales Manager at OptoForce

As he felt that he needed to make a real difference to the World on his own terms, Ákos recently decided to jump ship and leave a well-paid technical specialist position in Denmark and realise his dreams about developing a business venture at a Hungarian start-up. OptoForce, his current company is supplying the World's most famous actors in robotic research with force sensors that are more robust, smaller and easier to produce than any competitor product. Now OptoForce is working on enabling a revolution in machine tactile sensing.
Earlier Ákos lived and worked in a number of countries, where he learnt to question even the most established "facts" as well. Now his personal aim is to find out how to make a team achieve its goals and have fun in the mean time.

Tincuta Heinzel - MAKERS

Tincuta Heinzel is a designer and researcher interested in the relationship between art, design and technoscience, with a special focus on smart textiles and wearable technologies. At present she works on a research project focusing on the integration of electronic textiles in domestic contexts.
Following Visual Arts and Cultural Anthropology studies in Cluj (Romania), Tincuta completed in 2012 her PhD thesis at Paris 1 University (France). She has also a degree in cultural management and she has been for several years project coordinator for projects taking place in Romania, France, Luxembourg, Norway, Slovenia or Germany. She is the coordinator of “Artists in Industry” project, a design theory
and research platform looking to answer the questions related to the status of design in the contemporary context of globalization and digital economy.
Tincuta is member of Paidia Institute e.V. Köln, an independent structure with activities in a field of playable systems, addressing them as both a distinctive technique and a significant social and cultural phenomenon.

Jeff Katz - MAKERS

Co-founder KIWI.KI Gmbh, Co-founder hardware.co network   |   LinkedIn

Jeff Katz is the VP of Engineering for KIWI.KI GmbH. For more than eightyears, he's worked as a software and hardware engineer in a range of fields from consumer goods to security and finance. Recently, he's helped to co-found Hardware.co, the European support network for hardware startups.

Tom Howells - MAKERS

Co-founder, Howells Industrial Design & Product Development   |   LinkedIn

Tom is an industrial designer born in Hong Kong, and lived there most of his life before arriving in Berlin in 2012. Having worked with design icons Philippe Starck and Karim Rashid, as well as top international brands, Tom has a great amount of experience in bringing exciting concepts to market.
Having seen firsthand the Chinese economic and industrial “miracle” and all that has to offer, both good and bad, Tom is a firm believer that everything man-made must have a reason to exist, and justify its place in the world by improving the human experience and enhancing connection with our universe.
Tom started Howells - an industrial design and product development agency - in Berlin with his wife Florence early 2014, and is now looking to bring his design and manufacturing knowledge to makers, hackers and hardware startups here in Germany.

Florence Howells

Co-founder, Howells Industrial Design & Product Development   |   LinkedIn

Florence studied business and management at HEC Paris, earning an MSc on the prestigious HEC Entrepreneurs programme. Convinced that true entrepreneurs learn from real life experience and by moving out of their comfort zone, she left her home country and moved to China, where she spent five years working in the high-paced confines of Shenzhen and Hong Kong.
In China Florence worked with businesses both on- and offline, developing strategic approaches to marketing, sales, budget management and coordinating teams throughout the region, with all the unique challenges that such a fast moving market presents.
Before starting Howells - an industrial design and product development agency - with her husband Tom early 2014, Florence managed Home24’s international activities in France, the Netherlands and Austria - an experience that saw her gain firsthand knowledge of European consumer trends, and appreciate the necessity of a market-based strategy upstream any design project.

Ben Gögge - GAMING

Ben Gögge holds a Master in Game Development and Research from the University of Applied Sciences Cologne / cologne game lab. He worked at the edge of movies, drama series and online experiences at ZDF for nine years. As a regular participant of Startup Weekend, Game Jams and other Hackathons he is used to the constraints and chances for the teams at Startup Weekend. At the moment Ben is building TimeZapp - the most entertaining way to answer opinion related questions.

Ingo Hinterding - GAMING

LinkedIn

Ingo Hinterding studied Interface Design with a diploma thesis on gamification in 2001, about a year before the word gamification was invented. Growing up with a Commodore 64, games quickly became the perfect intersection of design, music, code and interaction for him.
Ingo co-founded two startups in Berlin and secured $5M in VC funding. He is extremely passionate about creating innovative products and has been responsible for the development of several social games on Facebook and iOS.

Daniel Finck - GAMING

Managing Director & Product Manager at Pfeffermind Games

Daniel is a passionate entrepreneur who co-founded his first tech company while he was still at university. The company that developed an innovative web and mobile application for event organisers was awarded by “IKT Innovativ” and got funded by EXIST. In 2012 he started his current business Pfeffermind Games, a mobile gaming studio that was selected by GameFounders, Europe’s first accelerator specialised in gaming, and awarded best foreign gaming startup at Nordic Game 2013.
Daniel has studied Cultural Engineering at the University of Magdeburg and Korea University Business School and holds a master’s degree in Corporate Management and Economics from the Zeppelin University in Friedrichshafen.
He also hosts and organises the Berlin Gamification Meetup and is a mentor for the business plan competition “Herausforderung Unternehmertum” of the Foundation of German Business.

Florian Schmidt - GAMING

CEO - Plinga GmbH

After reading International Business Studies in Germany, China and Argentina Florian graduated in 2008 with his thesis on crowd knowledge. Florian is a member of the founding team of Plinga GmbH, Europe's leading publisher of free to play social and web games, where he currently acts as Chief Executive Officer. Prior to this engagement he has been working in management consulting and founded several business ventures reaching from high-tech trade to virtual mass customisation. Since 2009 Florian supports as well other entrepreneurs in their first steps as advisor and business angel. For more information about Plinga, please visit www.plinga.com

Christiaan Janssen - GAMING

Co-founder and organizer of the monthly Berlin Mini Game Jam

Co-founder and organizer of the monthly Berlin Mini Game Jam, together with Tobias Wehrum and Iwan Gabovitch (http://berlinminijam.de). Active since September 2010, the minijam is a similar concept to a hackathon, centered in game creation, both of digital and non-digital games. In addition to the regular jams, the Berlin Mini Game Jam has also organized bigger events at several festivals: Codemotion Berlin (2013), Amaze Indie Connect (2013 and 2014), Campus Party Europe (2012), and the annual Global Game Jam (2012 to 2014). They also offer support for hackathons organized by third parties, e.g. the "Hackathon für Europa" at the Martin-Gropius-Bau last February, organized by Social Learning Space.
Christiaan is a software developer with a background on C++, as well as several scripting languages, and publishes the games he makes at the jams in his blog "Just for fun" ( http://chrisjangames.wordpress.com ).

Tom Putzki - GAMING

Tom Putzki is a veteran in the games industry with a track record of more than 50 games from casual games to full price blockbuster.
He founded his own consulting company in the beginning of 2006 and advices national and international clients both from the Games Industry and other Industries.
Actually he runs the German office of Wargaming, the publisher and developer of worldwide blockbuster ‘World of Tanks’ based in Berlin and is responsible for all communication through Eastern Europe.
Tom was the founding CEO of G.A.M.E. – German Game Developers Association for 2 years.
He is member of the jury of German Computer Games Award DCP and member of the parliamentary workgroup ‘Games’ from German Bundestag.
He is also member of the Jury and the Academy of the German Game Developers Award.
Tom teaches ‘Games Business’ and ‘Games Marketing’ at the Games Academy in Berlin and Frankfurt and ‘Corporate Management’ at the MD.H in Duesseldorf.

Manouchehr Shamsrizi - GAMING

LinkedInGoogle+

Chosen as a "European Future Leader" and a "Leader of Tomorrow" Manouchehr Shamsrizi is widely considered the voice of a new generation in Germany. He has spoken at the German President's Bellevue Forum, the Malteser Future Laboratory, re:publica and Swiss Re‘s 150 year anniversary event. In parallel to his studies, the North German of Iranian background became the youngest Global Justice Fellow at Yale University and a honorary member of Peterhouse College MCR at the University of Cambridge, as well as a member of numerous international think tanks. His award winning StartUp "RetroBrain", supported by the Max Planck Institute for Human Development, Charité and Schering Foundation, is working on a gaming software suite designed to positively affect quality of life and cognitive function in people suffering from dementia.

Tim Tielebier - GAMING

Program Editor at INTERNATIONAL GAMES WEEK BERLIN

Currently Tim Tielebier is the program editor at the International Games Week Berlin and also helps developing a sustainable network between the games industry in Berlin and Poland (Berlin meets Poland) in cooperation with the games.net berlinbrandenburg. He works with the developers association GAME in Berlin, taking care of the member services. In the past year he worked as program editor of the Respawn - Gathering of Game Developers in Cologne. He focuses on internationalization of events and networks. After he finished school in Bremen he worked with SEGA in London as a Language Tester. Subsequently he received his Degree in political science  at the Free University of Berlin and started working with the trade association BIU in public relations and public affairs.

André Bernhardt - GAMING

André Bernhardt is part of the german games industry since 17 years. In the beginning he was part of the classical boxed console and PC-games industry at Sony Computer Entertainment. Afterwards he was working at german publishers like JoWood and Sunflowers before joining RTL Games where focused on “next-gen” console publishing. 2009 he discovered the F2P-revolution and joined Travian Games in Munich. Due to his love to innovative “indie” games he left Travian in 2012 and started working as a freelance agent called Indie Advisor:

Now he supports developers to find a publisher and vice versa while occasionally teaching at different high schools or holding lectures at games conferences about business models etc.

Henning Bublies - GAMING

Henning Bublies graduated in communication and media management at the BITS Iserlohn. He joined the Phenomedia Publishing GmbH in 2011 and in his capacity as Project Manager coordinated the development of a Skillgame Portal. In 2012 Henning moved to Berlin and joined Plinga GmbH, Europe's leading publisher of free to play social and web games where he currently helds the position as Director of Product Management and Marketing. Having been involved in all business areas and aspects of game development and publishing Henning has become an expert for game monetization and advertisement over the years. In addition to his love for games he has a penchant for hands on project management and monetization, and has i.a. building in-game shop systems, advertisement solutions, game and business analytics, and social media tools for targeted user acquisition. He has also been a member of the jury of the Casual Games Cup France by jeux.com in 2013.

Candy Behunin - GAMING

Marketing & Media Maven

Candy has been a marketing consultant in the startup since 2011 after graduating with an international business degree from WHU and intellectual property law from Bucerius Law School in Hamburg, Germany. During Germany's fast growing tech culture the past few years, she worked with companies such as Amen (acquired by tape.tv) , Gidsy (acquired by Get Your Guide), Tech Open Air in its first year, MLOVE, supported several conferences such as Web Summit (now the Summit), Pioneers Festival, and has not only been a previous organiser for Startup Weekend events but also participated in it, which she explains was the reason she fell in love with the industry and talented people she has met. She also supported the initial growth, development and visibility of the games accelerator HitFox Group as their Head of Marketing.

Mia Konew

Business Development & Startup Support   |   LinkedIn

Mia is a former entrepreneur who is now specialized in startup finances and business models. She represents the Berlin Chamber of Commerce & Industry (IHK), the Berlin network of all commercial businesses and entrepreneurs. It is her job to help new firms to navigate safely through the jungle of formalities, public offices and supporting institutions in Germany/Berlin when starting a business . Her experience from participating in business plan competitions, innovation projects with large firms and her Design Thinking skills will be at your service.

Marc C. Lange

Founder & Consultant

Marc C. Lange specializes in user experience (UX) and business strategy as a founder and consultant for startups as well as international companies. Educated in business & economics and marketing & design, and working in the fields of strategy and product, he has established a macro-to-micro perspective on challenges. Besides recently heading the marketing & product management of a healthcare software company, he spends his time consulting the management of companies ranging from small-scale startups to established juggernauts like Bayer and T-Systems. He loves to help startups find the 'sweet spot' that makes their user experience contribute to their strategic goals. Marc shares his experience through his free office hours, by speaking at conferences and mentoring startups at the Humboldt Institute for Internet and Society, Distillery, Factory Berlin or at conventions.

Wilhelm Lappe

Services and teaching for entrepreneurs   |  

Entrepreneur in the Internet industry, new technologies and startups. Founder of emprelab: consulting company in entrepreneurship, and co-founder of virtualyou: an agency that develops in virtual worlds. He collaborates with LITI-DMAMI-UPM, advising about Web 2.0 and sharing experiences about the relationship between universities and industry. He participates in numerous events in the industry, as a regular organizer or speaker for conferences related to entrepreneurship, web 2.0 and virtual worlds. Member of the crew at Agile Entrepreneurship Spain, non profit association. Currently involved with startups, agile methodologies, innovation and business in Europe, visiting innovative cities and international events.

Holger Dieterich

Holger Dieterich supports startups and internet companies in the development of their business model, product and usability. He is also co-founder of Whelmap.
2011 he helped build up the startup incubator of ImmobilienScout24 – first as Lab Manager of YOU IS NOW, and 2013 as freelancer.

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